Playing Boy: Ezio Auditore da Firenzi

An area in which I have plenty of interest is men’s studies, particularly as it evolves and steps away from detracting from feminism. I believe it can complement feminist studies in various ways, and this is the first part of a series I wish to write (and offer other authors of this blog), examining how men’s sexuality in games is presented. I will be looking at individual characters, their presentations, and comparing and contrasting to their female counterparts.

This post will include spoilers for Assassin’s Creed 2.

Ezio Auditore with Cristina Vespucci.

Ezio Auditore with Cristina Vespucci.

Ezio Auditore da Firenzi starts the game off as a spoiled noble’s son. During the lengthy tutorial section of the game, you guide him to his love interest, Cristina Vespucci. They have a short exchange, whereby she says he can come up for a minute, he says he only needs that much time, and she disparagingly remarks that, “She knows.” Jumping up, this seems forgotten, as the following cutscene sequence prompts you to press a QTE button, whereupon Ezio disrobes her, and they lay down in bed. The morning after her father bursts into the room and threatens and chases off Ezio.

At no point during this entire exchange is Ezio removed of any clothing, only his female companion.

Later, in Forli, Ezio rescues Caterina Sforza from an islet, and after the exchange tells Leonardo da Vinci that he will make a conquest of her, whereupon da Vinci firmly chastises him, on top of explaining she is not one to be taken so easily, as she is a capable woman in her own right.

In Romagna, after winning a horse race, Ezio takes Amelia, a seemingly common peasant girl, up on her offer for ‘private horseriding lessons.’ The cutscene that follows has them hiding next to a wagon of hay, and proceeding to have sex in broad daylight, right next to the road.

As an offer for his completing a quest (about which I’ll speak more later), Sister Teodora, the leader of the Venetian courtesans (who dresses like a nun, hence the appellation of sister) has a bevy of her workers escort Ezio and take care of him.

Ezio has a quite a bit of sex.

Portrait of Ezio Auditore found in the database of Animus.

Portrait of Ezio Auditore found in the database of Animus.

Yet, at no point is he himself sexualized in a visual manner. Surrounded by women with ample cleavage and varying courtesans, his sexuality becomes a matter of performance. From the joke about his minute man status to his feeling the need to assert that he will conquer Sforza, he seems to have to prove himself through performance and action.

This mimics what we traditionally see in media: a woman’s sexuality is worn around her breasts, whereas a male’s is predicated on gaining access to them. There are small comments about Ezio’s appearance, but at no point does it become the focus that his appearance is what is attracting these women to him.

To sleep with Cristina, he must win a race against his brother, and you press a button. In Forli, he rescues Caterina, which opens up a suggestion of future promise with a woman whose sexuality is professed as her own. Amelia can be bed after winning a time trial horserace. Sister Teodora has a worker who was cut up by a man, whom Ezio follows and dispatches with his newly attained pistol; in gratitude he is ‘rewarded.’

This further falls into the commodity for sex model that our own editor Alex has explicated in discussing the upcoming Alpha Protocol. In her post she quotes Thomas Macaulay Millar’s essay “Toward a Performance Model of Sex,” which can be found in Yes Means Yes: Visions of Female Sexual Power and a World Without Rape:

We live in a culture where sex is not so much an act as a thing: a substance that can be given, bought, sold, or stolen, that has a value and a supply-and-demand curve. In this “commodity model,” sex is like a ticket; women have it and men try to get it. Women may give it away or may trade it for something valuable, but either way it’s a transaction. This puts women in the position of seller, but also guardian or gatekeeper … Women are guardians of the tickets, men apply for access to them. This model pervades casual conversation about sex: Women “give it up.” men “get some.”

Two of the strongest females in the game happen to be prostitutes, further pushing forward this same analogy of sex being a good to offer. This also becomes an issue of reflecting society’s view of women during the Renaissance, and juxtaposes how ours has not changed. The goals in the game exemplify everything about this commodity model, showing how the women are there to have their bodies offered up to the male gaze, and taken by the male protagonist.

Another point I found notable is that Ezio lacks any suave mannerisms, and is often quite brutish. Ezio, in general, remains a rather uncouth, bewildered youth focused on revenge, permanently stuck in man-child syndrome, and still ‘sowing his wild oats.’ Ezio is a type more than a character.

Alongside other problems with Ezio’s growth, it also serves to highlight that he is not only lacking maturity, but serves as a symbol for the mindset that is stunted by not acknowledging anything but his ‘right’ to sex, particularly as of the above interactions, the player may only opt out of one.

About Denis Farr

Denis Farr is a white, androgynously gendered, TAB, German-born and U.S.-schooled, male-sexed queer person (with a penchant for other male-sexed queer persons) who started writing about games at Vorpal Bunny Ranch (in other words, he's loquacious). He has continued with this endeavor, expanding his writing to both GayGamer.net and here at The Border House. A strong proponent of expanding diversity in games, his focus is often on how characters are depicted in games, and exploring the language we use to explicate games themselves.
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6 Responses to Playing Boy: Ezio Auditore da Firenzi

  1. Nonny says:

    I haven’t played the game myself, as I don’t own a console.

    I’d like a little more detail on the prostitutes as the primary strong women angle. Frequently, prostitutes are either portrayed in an extremely negative light, or they are shown as the “whore with a heart of gold” type. If these characters don’t fall into either of these two types, I’m not sure I see the inherent issue, aside from their place in the overall theme (which may be what you’re referring to and I’m missing).

    I realize you mentioned this, but I’d also find it setting-fitting, since prostitutes in some ways had more freedoms than noble and common women, who were slaves to any men in their lives.

    • Denis Farr says:

      All valid points, and as to the portrayal of the women themselves, I know that both Alex and I want to dedicate individual posts to those particular issues. The two individual character-named prostitutes in the game shy away from the two sex worker tropes you identify, though they also never actually sleep with Ezio. In fact, they are part of the assassin order, though the game performs a spectacularly poor job at fleshing out what they’ve done in this regard (thus far, I imagine DLC will fill in ‘missing years’ that the story has).

      It is setting-fitting, but is odd in certain ways that I did not address in this post; primarily the fact that they also have strong female characters present in his mother and sister, though they are left to languish and be a model for the ‘destroyed’ woman.

      Rest assured, Alex and I also have in mind to more thoroughly look at the females in their own light; I just wanted this post to focus more on how Ezio’s sexuality is portrayed and fits into the scheme of the game itself.

  2. Mantheos says:

    I’ve seen a lot of photoshoots and magazine covers where the man wears significantly more clothes than the girl. The man will even have a shirt on, but it will be partially unbuttoned, much like Ezio’s shirt is. I think the reason for that is to make him more mysterious and enticing.

    Where I think the game dropped the ball was with Maria, the thief Ezio meets in Venice. Her and Ezio were perfectly set up to fall in love, but the game didn’t follow through on that storyline. In fact, it practically ignores her after she and Ezio run the rooftops and climb the cathedral together.

    • Denis Farr says:

      I believe it also goes beyond mysterious and enticing to being afraid of being ‘vulnerable’ or consumable as a sexual commodity.

      Agreed on Maria; I’ll be going more in depth on her in a later post, and didn’t include her in this one because everything that occurs between she and Ezio is platonic. Who knows, that may be something they flesh out more during the intervening years? She, as do most characters in the game, suffers from lack of development, so it’s easy to see why that particular thread was dropped in the game.

  3. Thefremen says:

    Ezio is the Player Character then? Looks like I can safely skip over this one.

    Very interesting read.