What Are You Playing Wednesday

Otter battle pets in World of Warcraft.

Otter battle pets in World of Warcraft.

Another week has come and gone and it is midweek question time.

  • What games are you playing this week?
  • Would you recommend those games to other Border House readers?
  • What games have you ranting?
  • Are any of those games listed ones that you want to see covered on the site?

I have been so busy that all I have done is play some World of Warcraft here and there. I don’t know how, but this game gotten its claws back in me.

What have you been playing?

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11 Responses to What Are You Playing Wednesday

  1. Timmy_Mac614 says:

    So I still haven’t beaten Heavenly Sword. I was hoping to be done with it by the time Infamous: Second Son comes out on Friday. I doubt I will get that chance.

    On PS4, I bought Ground Zeros. It is quite pretty. I didn’t get very far in the first mission. I may have died by walking off a cliff while looking through my goggles. Oops!

    The little time I had for gaming this week. I dabbled in some PS3 and PS4 games (Arkham Origins, Warframe, Infamous 1, Resogun). No real focus. Work has been brutal for the past month, and with the fluctuating weather we have had here my sinuses finally freaked out after going from 70 degrees to below freezing within a weekend. Head cold equals fun times.

  2. Lassarina says:

    I’m 25 puzzles into Professor Layton and the Azran Legacy and I’m enjoying it quite a bit. It’s a Layton game; if you liked the previous ones you will like this. If you didn’t, you won’t. So far I’ve found one puzzle that definitely had two correct solutions of which the game only accepted one (and my fiancé had the same opinion of it). My other main quibble is that, like the previous game, there are a few puzzles that rely on accuracy and real-time gameplay, which I find pretty frustrating. (In general I really dislike shoehorning other-unrelated-genre into my genre titles; if I am playing a JRPG please do not put me into a mandatory MGS stealth level.)

    I had a bit of a go at Block Legend on iOS, which was interesting – I’d describe it as Puzzle Quest crossed with an infinite run game, in that you do combat via Bejeweled, but you’re not doing the move-around-the-map thing; instead you zoom through areas, get into random encounters, and when you die you start over. I don’t think I’ll play much of it, but it was fun enough for an hour or two.

    I also have been playing Final Fantasy XII for the Moogle University project, and being reminded hard of just how much I love this game all the time.

    (I picked up Final Fantasy X/X-2 HD yesterday but haven’t started it yet; I did, however, look at the trophy list, which caused a torrent of profanity and a feeling of profound gratitude that I got over the need to have EVERY TROPHY years ago, because just. No.)

  3. Doug S. says:

    I just downloaded the iOS port of the original Shin Megami Tensei. This is the first official English release of the game.

  4. Kimiko says:

    I’m playing Mystic Chronicles (PSP) this week. This is a really good RPG, with an unexpectedly deep story. I mean, it is a save-the-world plot, but both the good and evil sides have their good and bad aspects. The game mechanics are also interesting. Bosses are challenging, but not impossible. Level grinding goes fairly quickly too.
    This game probably didn’t get the attention it deserves because it came out last year, when the press had already declared the PSP dead outside Japan :(

  5. Merrypetal says:

    Playing Castlevania Lords of Shadow 2. I’m not too far in but have got well past the first stealth challenge which has caused much gnashing of teeth. It was not so difficult if you remember to use a particular ability. Seems like stealth sections have replaced puzzle challenges, and I would prefer the latter. More open world than LOS 1, the story transitions between medieval castle memories and a modern Gothic city and can feel jarring at times, but the game does not deserve the roasting it has received. I feel like the environments and plot truly reflects the conflicted, dark and tragic character of Gabriel. The art style is gorgeous, combat feels tighter, interesting mix of enemies, wonderful tender moments and a brilliant skill tree. I just played a section through the theater in the castle and it is up there in my top moments of gaming, for sure.

    I also beat Prey, a 2005 flashback that certainly had it’s moments and some novel weapons, puzzle ideas and fantastic aliens and intriguing story. Loved the portals, gravity levels and the scope of the starship, big enough to fly around in. Though old school, I had fun.

    For a quick game fix I’m playing Civilization Revolution, Settlers of Catan and Poker Night 2. I’m a dreadful poker player, and not sure why I keep going back for more punishment!

  6. Llamaentity says:

    Dark Souls II (PS3). Lots and lots of this. I love it, despite a few minor annoyances.

    Path of Exile (PC). Just started playing this over the weekend with family/friends. Near the beginning of act 2. It’s pretty fun so far, with a free-to-play model that seems to be purely cosmetic.

  7. Doug S. says:

    I beat South Park: The Stick of Truth. I might do another playthrough to get the trophies I missed, but I don’t know if I’ll do it immediately.

  8. jaqbuncad says:

    Oh goodness I’m so glad this blog is still around! I’ve finally gotten a hand back into gaming regularly and it’s great to have found a place to chat with other gamers that has as inclusive a message as this community.

    Lately, Long Live the Queen has eaten my life. If you’re not familiar with it, it’s a visual novel released in 2012 by Hanako Games – so, not the latest and greatest, but I’ve just discovered it and so that’s how it’s been rolling. The game is surprisingly compelling for having such a simple premise. Your goal is to get the crown princess, Elodie, to her coronation in forty weeks. Each week you pick two classes in which to gain skills, and as the game progresses and events transpire, the game makes skill checks to determine which paths open or close to you. It’s really easy to get killed or otherwise get put out of action: vicious nobles plot civil war or maybe just your assassination; foreign powers assemble to invade your country; magical beasties abound; and of course, if you find yourself at sea without any skill at swimming, you’re liable to drown. It’s hands-down the best visual novel I’ve ever played and although I’ve been crowned three times, I keep going back for the additional achievements (die in eleven different ways! win a naval battle! sacrifice someone to an eldritch horror!) and to unlock all the different epilogues.

    I’ve also put in a few hours on Skylanders: SWAP Force with the kids. It’s pretty fun, although after my eldest and I beat it my partner and I will probably go back and unlock all the additional content. (We’re always going back for the unlockable content. Libra doesn’t care, but I do! I’ve logged plenty of time playing Sonic All-Stars Racing Transformed! for the same reason; I only got the game to be able to race as Dr. Robotnik, and he’s one of the last unlockable characters! So frustrating!!)

  9. marco says:

    Well, I finally returned to Bravely Default. I’m still immensely enjoying the game, and actually not as frustrated anymore. Albeit, that red mage was obnoxious, but I’m doing pretty well for myself and hope I don’t have to grind too hard, too soon. I just got the pirate asterisk, and am about to get idol/performer. The story has taken a sad but interesting shift, and I’m appreciating how the characters are being handled.

    Otherwise, more Style Savvy, and I’ll probably return to some e-shop games soon. I never did get back to Chocobo’s Mystery Dungeon though. ;u;

  10. Doug S says:

    Off topic: The RSS feed for this blog isn’t working for me…

  11. Autumn Lily Raegan says:

    Dark Souls II. All of the above xD

    As a game it’s great in the way it deals with organic difficulty (difficulty arising from player input, I find with this franchise I have found that when the game has became unbeatable is due to my own errors in judgement, wether from bad stat choices or paranoia fuelled rage leading to a slaughter or two of npcs (happened recently xD))

    The only artificial difficulty, I see is the pause function that being there isn’t one. I can’t have a pee-break when fighting enemies xD

    But for story telling, it’s excellent, there’s very little story prompting it’s literally down to how the player interacts with the world. With DSII all I know so far is I’ve got to get to a king, but I have struggled fighting enemies that I don’t know yet how to deal with, of have a particularly triumphant run of what looks to be a difficult part of the game. That’s what builds the story, it also adds it own level of realism. Yes it’s a fantasy setting, and no there’s no real death (it’s hard to make death non-permanent when your basic health can be destroyed in an instant without armor, which is physically real. A couple of hits can have you dead, while probably more durable than real life armor but still realistic, but then how to you avoid game breaking death? Why add in the idea of un death and health items and magic. Not unrealistic, just fantasy)

    My greatest love, and probably bitterest anger with this game is the ability to utterly screw yourself. I just did this with DSII, in a haze of rage at myself for getting caught in a death loop I decided to go hunting for humanity (without online help =[) which led me to the complete and insane eradication of majula. Now I have to restart, and it’s totally my own fault xD

    Sorry, just my two cents on what I see as being the best game of 2014

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