Breaking down borders in video games.
Is voice chat really always necessary?
“There’s no good reason for anyone not to use voice chat.”
That, or something like that, was something that a guild-mate once said to me when I was playing Warhammer Online and which really set my teeth on edge. With hindsight, this moment probably marked the beginning of the end of my time in that guild and in that game. It just stopped being fun at that point.
I am very very wary of using voice chat with people I don’t know very well and I have my reason. I think it’s a good one too. I’m male to female transsexual, and while I pass in most circumstances, my voice is still fairly masculine. This means that in the absence of any visual cues, most people will read me as male based on my voice alone. Add this to the already prevalent notion that there are no women in games, and the fact where I’ve had people react negatively to me before because they thought I was a man pretending to be a woman, and I suspect you can understand my reluctance.
Whenever I see a game advertising that it has built in voice chat capabilities, that instantly dissuades me from buying the game. No matter how good the game comes across as otherwise, I simply do not have the time or the energy to deal with anybody I run into in game thinking that they have the right to talk to me via audio.
Mine isn’t the only reason, of course. I was recently shown a post in the WoW_Ladies LiveJournal community by a woman whose guild wouldn’t let her tank because she’s deaf. It doesn’t take a whole lot of imagination to think up other reasons. Maybe someone isn’t a native English speaker and while they’re comfortable reading and writing English, they’re not comfortable with spoken English. Or maybe they have young children and need to listen to a baby monitor, just in case there’s an emergency.
When people say “there’s no good reason” what they actually mean is “I can’t be bothered trying to imagine any good reason”. In their minds, they can use voice chat, and if they can then everyone else should be able to as well.
Even worse is that when people are confronted, head on, by a reason, they choose to completely ignore it. In the case of the deaf woman who wasn’t allowed to tank, I’d be extremely surprised if the people involved expected her to be able to participate in voice chat. Instead of making provisions to let her play, they put their own convenience first.
Don’t get me wrong, I know that there are times when voice chat in a game is all but essential. However, these times are few and far between, and are generally restricted to high-end competitive PvP. In that sort of environment, the margins between defeat and victory can be very fine, and you need to have some way to instantly communicate complicated ideas. I understand this.
I’m not a WoW player myself, so I’m not certain about the difficulty level of the raid she talked about, but I have played several different MMOs and I can say that I have never encountered any PvE content in any of them where the margin for success was anywhere near that fine. You just don’t need the same degree of instant communication when you’re fighting against an AI with predictable patterns of behaviour. If you know what the enemy is going to do, then you can prepare for it beforehand, and use simpler communications while you fight.
In these circumstances, voice chat is a convenience, and nothing more. Anyone who requires voice chat and won’t even consider making exceptions is effectively saying “my convenience is more important to me than letting you play in my group”. In my head, this always translates to “don’t worry, you probably wouldn’t want to play with me anyway”.
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about 5 months ago
The only game I really use voice chat for is TF2 and not terribly often there. My name (Rouge Assassin) and spray read pretty obviously feminine to me, but I still seem to “Pass” as long as I don’t talk. I’ve got a pretty high voice, so I’m immediately identified as either *gasp* a GIRL or a young boy. I Neither one is usually met with much of a positive reaction. If I’m playing on a map that is mostly people I know or have played with before I’m much more likely to feel comfortable using voice on it, but often it’s just not worth the trouble of the swifter communication.
about 5 months ago
Rouge Assassin! I love it. But it only reads as feminine to people who can spell…
about 5 months ago
Indeed, I usually tend to assume “Rouge” is a misspelling of “Rogue” whenever I see it in a context like that.
about 5 months ago
Nicely said. I was just going to point this out to you, when I noticed you wrote it …
about 5 months ago
Thanks for the really interesting post, rho. I think you do an excellent job of describing why thinking one must use chat is a sign of privilege. You bring up many things I had not thought of before.
I don’t like chat, either. I don’t always want to reveal my voice because of the way it makes people assume things about me and my sex. I have had people “demand” I use chat to “prove” I am a woman (how exactly voice chat can “prove” this is beyond my ken).
Another (more frivolous) reason I dislike chat is that people will say the most inane things that they might not take the time to type. Swears slip out when playing that might not be typed. When children are around, this is a problem in a way it is not if they are typed.
Thanks for the translation of how to read these demands. From now on, I too will translate them to: “don’t worry, you probably wouldn’t want to play with me anyway.”
about 5 months ago
Oh gosh, yes. The whole “prove that you’re a woman” thing is beyond inane. To me, it mostly comes across as “I want to objectify you and fantasise about you, but I’m worried that if you’re really a man that that might make me gay. Also, I think you’re a liar”. These people are definitely near the top of my “people I don’t want to play with” list.
about 5 months ago
You are exactly right about why he said that.
about 5 months ago
Well said, rho. I especially like the inclusion of the “I think you’re a liar” part. It reinforces the objectify part by expressing a disrespectful form of default-distrust.
I hope this is not a huge derail, but I read this article this morning in After Ellen about Lucas Silveira of The Clicks who recently won a reader’s-choice sexiest male singer in Canada award. It is not about voice and games, but it has some interesting points about the importance of voice, its relevance to identity, and the perception of trans men.
about 5 months ago
I don’t play WoW, but what are the duties of being a Tank? I know that they aggro the enemies and soak up damage so that their teammates don’t. That doesn’t seem like a role that requires voice chat. The deaf woman could have probably been given a general strategy in advance from a text message and tanked just fine without the voice chat. If she was a buffing class of some sort, then that may require more immediate communication, but to me it doesn’t look like a Tank requires voice chat. Overall, I agree with you. Also, I think that her guild-mates were being a bunch of pricks.
about 5 months ago
With Blizzard-sanctioned add-ons like Deadly Boss Mods, that track event cooldowns and watch for attack cues, then throw HUGE VISUAL WARNINGS up on screen, voice is really not necessary. It’s a convenience for a raid leader who can’t, or can’t be bothered to, type quickly and cleanly.
Most of the people I’ve raided with who use voice chat either have really terrible microphones or no idea how to enunciate clearly into a mic.
about 5 months ago
I have found that voicechat functions to break down the seperation between front-stage and back-stage commentary (see sociology for these terms). People have a much lower threshold for saying offensive commentary. I sincerely doubt all the comments against GayBoy in Halo would have occured if he had worn a T-Shirt saying that around town. But the electronic medium and anonimity of that combined with the voicechat to instantly say what you are thinking results in comments that feel flippant or funny to the speaker, but extremely hateful and derisive to the listener.
about 5 months ago
I think that that’s definitely a part of the problem, but I think there’s more to it than that as well. It’s also to do with the prevailing culture that’s around in games in general. We’ve somehow ended up in a position where misogyny and homophobia are our social norms, which means that the misogynists and homophobes speak up and the rest of us tend to keep our heads down and keep quiet, which just reinforces things. I’m not really sure how we could go about fixing this.
about 5 months ago
I disagree. The misogny and homophobia are prevailing cultural norms across the entire culture, not just games. This is just an instance where the membrane between front-stage and back-stage is weak.
As a white male, I cant tell you how many times people who are white and/or male make sexist or racist comments to me because they feel it is “safe”. That happens frequently, not related to gaming, just my everyday life.
That such speech has gone to the backstage is a sign of progress, but not eradication.
about 5 months ago
To clarify a bit more, what I mean is that it isnt related to gaming. It is related to the culture as a whole. This is just a petri dish.
about 5 months ago
Or to be more precise, games often act as a microcosm of human behavior.
about 5 months ago
Well Said
about 5 months ago
I’m a WoW player researcher and have been in several raiding groups (dissertation is on WoW raiding and how player groups learn to raid), and voice chat is almost essential in most end-game raid encounters. It’s also extremely useful for learning new content, like when one is first learning how to do 5-person dungeons for the first time, but, eventually, voice chat is not needed since everyone knows what’s going on and what they’re supposed to be doing. For end-game stuff, calling out and responding to immediate concerns efficiently is supremely important, even if everyone knows what they’re doing.
In WoW, there are addons that alert players to certain events during battles (like Deadly Boss Mods), but they can only notify when an ability has happened, not where to run or focus attention on, so voice chat is still needed.
That said, there are definitely some encounters where voice is not as important as others and definitely some fights where the tank doesn’t need to hear commands. Often it’s the tank who is issuing commands or relaying info, not the other way round.
And even then, there are some battles where hearing and talking for the tank aren’t needed once everyone knows what’s going on. I was in a group where one of the regular warriors was unable to be on voice chat (for human or nonhuman reasons, does it matter?), but once we had been in the raid for a few weeks, he could pick up tanking duties when needed. Voice was still needed, though, for all the other people who had to coordinate around the tank and mob.
All this said, I can’t help but wonder if a different angle to this could be explored. I am lucky in that the raid groups I was in were not really top-down, hierarchical affairs. There were very few mandates made of the players, we valued learning the fights though trial and error, and everyone is pretty supportive of everyone else. Admittedly, my current group is a guild of academics, so I probably don’t have the “normal” experience, but we generally have the opposite problem. It isn’t that the group tells players what they can or cannot do, it’s that too many individuals downplay their abilities and offer to step-down when they think they wouldn’t be able to perform up to bar… Then often a group-wide negotiation process happens with all of us figuring out how to configure the raid for the night to meet everyone’s constraints and affordances… (man, wouldn’t school be great if it were like that…)
Last note on voice chat: I don’t tend to talk since often my mic is broken, and many players don’t talk. But there were definitely times when I died because I was unable to notify the rest of the raid that I was in trouble. Still, raiding is a collective, collaborative activity and with that should come flexibility in how they are assembled.
about 5 months ago
Ok. I just read the post on WoW Ladies. ICC is the top place in WoW right now, but I’m going to retract what I said about voice being essential. It’s very, very helpful, but it sounds like from the poster’s description that Deadly Boss Mods and her doing the homework of studying videos and such easily make up for her unable to hear in voice chat. Not using voice may be slightly less efficient, but what’s more important? efficiency or learning for future success and inclusion?
about 5 months ago
Yeah, that’s pretty much my point. It can certainly be useful in some cases and even make things easier, but the number of cases where’s it’s absolutely 100% necessary for success are tiny.
about 5 months ago
I’m a pre-transition male-to-female transsexual with a frustratingly masculine voice, and I’ve been operating en-femme on-line for many years. Suffice to say, voice chat is one of my biggest bugbears. While I’ll log into a ventrilo server if asked, my microphone always remains muted.
“Instead of making provisions to let her play, they put their own convenience first.”
Welcome to the World of Warcraft: checking gearscore at the border since access to raid content became too egalitarian for the hardcore.
about 5 months ago
I have to shout over loud motors, jet engines and servers at work, then I have to talk my daughter through her homework and so on. I really just want to rest my poor tired throat when I play games.
I never use voicechat anymore.
about 5 months ago
Voice Chat is certainly helpful in mmorpgs but it isn’t necessary, and decent groups will be understanding if you can’t or won’t participate. (I have a hardcore gamer friend who is mute. I think she logs into the voice chat to follow along, but obviously she has to type to communicate.)
about 5 months ago
When people say “there’s no good reason” what they actually mean is “I can’t be bothered trying to imagine any good reason”. In their minds, they can use voice chat, and if they can then everyone else should be able to as well.
That’s pretty much it. Or, “It makes life convenient for me, and since I’m the center of the universe, however inconvenient it might be for anyone else is totally beside the point.”
I think you’re right about translating all that into, “Don’t worry, you don’t want to play with me anyway.”
While I like and use voice chat, I get really frustrated by it as well. Background noise from other people’s microphones and unclear comments in the middle of an instance make me very twitchy.
I’m guessing that a serious player who wants to raid and can’t hear has probably figured out a few strategies for working around the lack of voice chat. It seems silly to me not to let someone prove that they can do the fights, and to just assume they’re unqualified because they can’t or won’t use voice chat.
about 5 months ago
The more I think about this, the more I think bad thoughts about gaming companies for their poor accessibility.
I dont play WoW, but couldnt they create a Flags concept where you can click on a button that says maybe “come over here” and then click somewhere on the game view and it creates that message for other people?
about 5 months ago
to be fair, in many games the voice chat is NOT part of the game itself and there ARE all sorts of methods within the real game to shorthand communicate to others. voice chat is often being done by players who want it through programs completely unrelated to the game, so any problems with it aren’t actually the game company’s fault!
about 5 months ago
I won’t use voice chat. And I’m not even hard of hearing, though it sometimes seems that way when I’ve asked a person to repeat what they’ve just said for the fourth time.
What I have is difficulty processing information that comes at me by voice. It’s especially bad when there is background noise or if there are many people talking at once–I can’t pick one person’s voice out and make it mean anything. There are times my brain fucks up and I can’t understand spoken language at all. It’s probably the worst way of getting information, for me.
But if it’s typed? I read real fast.
I have trouble speaking too. Under stress is particularly bad. Again it’s brain stuff; my voice works fine. It’s using it that’s the problem.
And I won’t explain how exactly I’m disabled or expose my medical history for the curious or those who want to argue I’m not disabled enough/at all. (Not y’all. Hypothetical people.)
Along these lines I really don’t like games that make it difficult or impossible for me to turn on subtitling before I start playing the game.
about 5 months ago
To add to the list of reasons it is avoided by some: accents.
My accent, at times, sets me apart from most Americans by whom I’m surrounded, and depending on the jingoism present, that can create problems.
It’s also why my mother avoids voice chat unless she’s playing with me–on top of being a female, having a thick German accent is not something she wants to deal with. Being called a Nazi while playing a game isn’t high on her list of enjoyment in a game.
What I think we’ve outlined is not only privilege, ableism, and discrimination (in an online game space?! Really?!), but that games offer various layers with which we can engage, and adding voice chat to that breaks down one of those barriers of anonymity, while granting even greater privilege to those whose voices are assumed to be natural and “in the right.”
about 5 months ago
They have voice filters in a lot of games, maybe they could have one that gives you an American accent, like the one they use for Hugh Laurie on House.
about 5 months ago
Though helpful in some cases, (though depending on the person), that can be construed as just as problematic.
I will voice chat for certain people, I don’t like using voice chat for personal, social and technical reasons like most others have stated here. Personally, I find using a voice modifier/filter still putting me in role of “must have to voice chat” and hiding my identity to protect myself from other gamers just so I can continue taking part in the game.
That’s just the case for me and not everyone else though.
-8mph
about 5 months ago
While I don’t mind voice chat. I often don’t prefer to use it with strangers. I’ve only used it with guildies as being female, makes me a target for all sorts of harassment. :/
I think it’s sad that this kind of behavior is encouraged, not only within the games themselves, but in the popular blogging sites like Kotaku and such to where women don’t even have a nice gaming blog to post on with the guys, without fear of repercussions.
about 5 months ago
I thought xbox had a voice scramble? Wouldn’t that help some of the male/female issues? I recall it was pretty good, but I don’t play xbox (or most online games, I’m a single player guy)
The only time I can remember being ashamed of being a geek was when I overheard two engineering majours at the library talking, and commenting on how impressed they where with a girl who’d beated Ocarina of Time. When I asked why as that wasn’t a hard game they responded that video games are harder for girls. The one time I’ve been ashamed to be a gamer, since I had to be classified with those type of Neanderthals.
about 5 months ago
Hey Canageek, just letting you know that applying technology to disguise a gender is a work around that doesn’t actually resolve the issue that women shouldn’t have to scramble their voice in order to play a game without being harrassed, shamed, verbally assaulted or all of the aboved.
about 5 months ago
Tell me about it. A friend of mine recently directed me to a guild for queer women that says its friendly to trans women, but requires an interview on vent to prove womanhood. Now, I wonder if that means that a trans woman whose voice doesn’t sound like a woman’s voice to their standards would be rejected or … I don’t know.
I didn’t bother to check them out further, and it always bothers me when vent and TS are used as any kind of litmus test.
about 5 months ago
>.> While I acknowledge the instantaneous advantages voice chat can have in high end raiding situations, especially where the chatter isn’t a 200wpm typist (lol, thanks to MUDs, I am one), I personally dislike it.
And for most situations (even high end WoW raids), only very specific people *need* to be able to talk – even if it goes better if everyone is able to listen.
I dislike voice chat for a number of reasons, some of them stemming back to my history with MUDs.
1) They’re just one more nail in the coffin of being able to slip into another identity – another personality. No one’s going to believe I’m Conan if I sound like baby Pikachu. RP? Lolz.
2) Rashness and tone of voice. If you can take the time to type something out, *usually* it will be more civil than if you snap it, especially if you are angry. Of course if all you type is along the veins of ‘wtf u looser u suk’ anyway, then there’s no help for it.
3) My Nuggetty Girl Voice – related to point 1, but slightly different from it. Here it IS the, ‘omg she’s a girl’ annoyance, rather than the ‘can’t assume another identity easily’ annoyance. This is compounded by the fact that I’m pretty ‘hardcore’ when it comes to gaming – if by hardcore you mean liking to master the intricacies and learn the secrets and all that. While I still played WoW, people that I tanked or DPSed for tended to assume I was male. (I never talked on vent if I could help it.) When asked why? They said I was too good to be a girl. -_-
4) HEAL ME! I’M CURSED! I’M POISONED! AAAAH! ME! DISPEL ME NOW! … etc etc. And me? I’m the new person and I have no idea who’s yelling ‘heal “me”‘. Extremely frustrating, and not uncommon in groups that aren’t disciplined.
I could probably think of a whole bunch more, but that’s the main four off the top of my head.