Casual Fridays – Tower Defended!

Welcome to Casual Fridays!  This is your fun Friday post where you get reviews of flash games, mobile games and anything else that’s quick, and fun around the net.  We’re moving to a whenever format because life is a little hectic.  We still want to bring you what’s good to play, because there is a sea of games out there, we’re hoping to provide you with a life raft to find the games you want to play.

Continuing on our quest to find a wider variety of games, I’ve decided to be a little defensive … tower defensive that is.

Okay, that one was a bit of a stretch.

Necropolis Defense

So this first game isn’t a Tower Defense game per say.  You do have a tower, and you do have to defend it from people/creatures who would love to destroy it, but the game plays a lot more like an RTS rather than a Tower Defense game but it still technically fits the definition since you have a tower and you have to defend it.  Much like my love of all things horror like I’m always intrigued by games that make you play the evil folks.  It’s too easy to just say, “Burn down that village” or “be evil at the heroes,” so I want a game to give me either an amazing reason why I’m on the side of evil or none at all.

Necropolis Defense goes the none at all route. It’s really just an excuse to summon ghouls, dark mages, death knights, and lichs in an attempt to defend your big dark

Five green circles around ghouls. Six red circles around the enemy units. There is a line from one green circle to a red circle.

evil looking tower from the forces of good that would destroy you.  The game play isn’t all that indepth, you summon monsters and then attack the forces that are attacking you.  You get spells that you can cast as well, which are always the turning point in any game like this, which you get to level up between “days.”

The big reason why this game is here, is that for an RTS kind of Tower Defense Game it has a nice little feature.  You can pause the game at any time with the space bar and take all the time you want to organize your forces to deal with any threat.  This is a great option because the game can get pretty hectic at times, especially since your troops will die and you have to respawn them before your tower gets mauled.  Everything is clearly labelled as you’re not going to make a mistake and assign a unit of yours to the wrong unit, or click on an opposing unit and try to assign them.

Beyond this feature the game isn’t really all that great.  The look tries too hard to be the “BIG EVIL” look, which means that it can get a little busy at times and it is filled with ugly borders filled with skulls, because when you add skulls it immediately becomes eeeeeviiiiiiil.  I should do that around the house.  Just put random skulls here and there and when the kids ask what they’re doing there I’ll just say it’s because I’m eeeeeeeeviiiiiiiiiil.

There isn’t a lot of variation to the game as well.  You only have 4 different spells, and 4 different units that you can summon and …. that’s it.  The enemies seem to be larger and more powerful version of the knights and archers that you meet early on.  I say seems because I could only really play it in small bursts before I got somewhat bored with the whole process.

Totally Arbitrary and Random Number Value: o= <-[] o= <-[]  o= <-[] o= <-[] o= <-[]  5 ghouls chasing 5 valiant knights trying to destroy my tower.

Demonrift TD

There are three cities on a map. There are some hills, a lake and the words "BUILD!" in a speech bubble above one of the cities.


Demonrift TD starts with the King having fallen, and you are Baroness Milena leading the remaining forces of the kingdom to try to push out the Demons that have invaded your kingdom. This game reveals the plot as you explore the kingdom map.  On it are cities that you have to defend from the invading hoards, but what they really do is provide you with a the resources that you need to build structures and upgrade your units as you play the game.  There are a couple of things that work here, the first is that you do have to worry about the enemy attacking you back.  You want to make sure you have enough resources on hand in order to deal with their breakthroughs, which is a nice touch.  The second thing is that you have to strategize how you’re going to build your buildings on the world map.  Do you go for more resources?  Do you go for more points, and faster point regeneration in the battle map?  These are all questions you have to wonder while you’re going about taking over places.  It’s an interesting take on the standard, increasing with difficulty level select that I think does the theme justice.

The battle section is pretty interesting, in that unlike a lot of other TD games it’s not necessarily about upgrading your towers to become awesome towers, and then upgrading those so that they becomes super awesome towers in a never ending Dragonball Z type powering up.  Instead, placement is really important because your units support each other here.  There are the two basic unit types, the swordsmen and the archers and for the most part you really don’t need the other two units the Knights and the Golems.  Sure they’re nice to have, but I’ve played most of the game just by upgrading the basic units and leaving them battle their way to victory.  You do get the paths that the monsters travel on, and there are many levels where there are quite a few forks so it’s not

There are monster moving along a lighter path than the terrain around it. There are building where the defenders come out of.

always guaranteed that they will go in a certain direction, but that’s where the fun lies.  You really have to try and figure out where you need to put your units.

Also, women characters in a fantasy setting that are wearing protective armour.  I repeat, we have actually useful armour on women in a fantasy game.  Yes, one of them has a boobplate, but it’s not horrible.  Take a moment, it’s okay.

Totally Arbitrary and Random Number Value: / / / / / – 5 Swords raised in battle for Baroness Milena

That’s all the words we’ve got right now.  I know there are a lot more Tower Defence games out there.  Which ones are your favourites?  Why do you like them?  Which do you recommend?  What would you like to see reviewed here on Casual Fridays.  Let us know in the comments below!





About Jonathan

Jonathan is straight cis-white male parent who does his best to make sure the laundry's done every day, but usually fails miserably at it. He does the Border House's Casual Fridays, as well as any other review stuff that he gets his hand on. He also writes, and blogs about table top games as Firestorm Ink and The Gamish Designer.
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7 Responses to Casual Fridays – Tower Defended!

  1. Norah says:

    I played Demonrift a while ago, and just finished Kingdom Rush. I liked Kingdomn Rush, but it was too frustrating trying to complete anything but the ‘regular’ story levels.

  2. Maverynthia says:

    I thought tower defense got it’s name from the towers that were used to defend the patch to the crystal/end area/base/whatever.

  3. Llamaentity says:

    My favorite tower defense game series playable from a web browser is probably GemCraft. I haven’t played a ton of tower defense games, but I enjoy GemCraft in particular because of the way you can combine gems to make stronger towers with multiple elemental effects (which add things such as AoE, slow, stun, and more). I also like the color scheme of the game, from the gems to the backgrounds. Being able to replay levels to complete various challenges and to level up a variety of upgradeable skills added a fair bit to the depth of the gameplay. I haven’t played this for over a year, but I remember it fondly.

    Lately, I’ve been playing a few different tower defense games, including some that aren’t too traditional in terms of tower defense gameplay, and all of which are (currently) on sale on Steam. Off the top of my head, they are: Orcs Must Die!, Sanctum, Anomaly: Warzone Earth, and Revenge of the Titans.

    Orcs Must Die! is a mix of third person action RPG and tower defense game in a fantasy setting. Instead of towers, you place traps and guardian NPCs in a variety of dungeons. As you progress through stages, you unlock more and more traps and spells. I found myself mostly using the same small selection of wall and floor traps with archer and paladin guardians to get through the levels pretty effectively, which was somewhat disappointing, as some of the other traps were fun, just not useful as often. Still a lot of fun, though, and I should note that the game is generally very fast-paced.

    Sanctum features gameplay similar to Orcs Must Die!, but in a sci-fi setting. I have only just started playing this one, but I’m finding the tower selection to be much more well-rounded in that each tower seems extremely useful for a variety of situations. I also appreciate the mix of ranged weapons and how you can upgrade them within a level to make them extremely powerful (which is costly but fun!)

    Anomaly: Warzone Earth is a sci-fi reverse tower defense game of sorts. You have a small squad of units that traverses each map, and as squad commander, it is your job to get them past the enemy’s tower defenses. It’s neat being the one to go up against the towers, supporting your squad’s vehicles with heals, smoke grenades, and so forth. While you’re basically just trying to reach the end of the stage in each level, you can influence the path you take sometimes and each level has different story-based objectives to keep things interesting.

    Revenge of the Titans is a more traditional sci-fi tower defense game. It can get pretty difficult, though you can tone down the difficulty if you lose a level and want to try again. After each level is completed, you can choose something to research: there are several turrets and buildings, and many upgrades you can build near them to enhance various attributes such as range, damage, reload time, rate of fire, etc. The ability to save and quit at any time, and later resume exactly where you left off, is extremely handy if you suddenly run out of time to play.

    When it comes to fun gameplay, I recommend all of the above mentioned titles.

  4. Jean says:

    Need to stay away from gaming for some weeks, been staring at the screen way too long, lol.

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