I played quite a bit of indie roguelike, Dungeons of Dredmor, when it first came out in July. I enjoyed the game, but it annoyed me that I only had the option of playing a male hero. Eventually, I tire of the game and stop playing it.
Fast forward several months, and I’ve just recently picked the game up again. Now, when I play it, I’m faced with this:
Hurrah! And what isn’t immediately obvious from the character select screen is that the female player character is done right. She isn’t just there for the male gaze, and has armour that is actually armour an not lingerie pretending to be armour, for instance.
Of course, this still isn’t perfect. It would have been even better if this had been in the game from the start, and it’s still the case that you only have the choice of playing a white hero. I don’t think things have to be perfect, though, for us to acknowledge change for the better. So good job, Gaslamp Games, and thank you. Now can we have some characters who aren’t white as well, please?
I find it gratifying that this is now the sort of thing that more game devs are willing to take seriously. That this sort of thing happens is indicative of the progress that we are making. It’s slow progress, for sure, but it is there.