Three Things: Analogue, PAX East Meetup, Kotaku News

A screenshot from Analogue. A woman with black hair drawin in anime style is shown on the left and a dialogue box reads, *Hyun-ae: My name is *Hyun-ae. The star is, of course, silent; it just represents that I'm an AI.

Screenshot from Analogue: A Hate Story

Three things that may be of interest to Border House readers:

Firstly, Christine Love’s latest game, Analogue: A Hate Story is now available here! You may recall that her last game, don’t take it personally, babe, it just ain’t your story was nominated for two categories in TBH’s first year-end awards and won in both of them: Best Indie Game and Best LGBT Character (for Nolan). The game costs $15 and there is a free demo available. Check it out.

Secondly, if you are planning on attending PAX East or happen to be in the Boston area on April 6th, you may want to check out the LGBT meetup happening that night at Bocoup. Cassandra has the details and registration information here if you are interested.

And finally, a big congratulations to friend of the blog and frequent guest poster Kate Cox, who is a new full-time writer at Kotaku. Can’t wait to see what you and the other new contributors do to shake up the place.

About Alex

Alex posts some of her sewing projects and cosplays on her Tumblr; you can also find her babbling about sewing and games and Parks and Recreation on Twitter.
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26 Responses to Three Things: Analogue, PAX East Meetup, Kotaku News

  1. Themiscyra says:

    You guuuuuuuuuuuuuuuuys…

    Thank you for promoting the event. Seriously. That’s so sweet. I love The Border House (even if I don’t comment as much as I should) and I’m really touched. Seriously, Kristen Bell with a sloth right now. I may even cry. You know. Just a little.

    I don’t know how many of you’ll be in town that weekend but I hope we’ll get to hang.

    • Alex says:

      You’re most welcome. It sounds like an awesome event, I hope I can make it! (Even if I can’t I hope I can meet you at some point that weekend!)

  2. Llamaentity says:


    Will TBH staff or community members be speaking at any PAX East panels this year? Not sure if I want to go again this year, and this would definitely influence my decision :P

    • Alex says:

      PERHAPS? I think the submissions period ends soon, I guess once they announce what panels have been selected then we will know for sure.

  3. lynn says:

    Did anyone try to download the analogue demo?

    Norton was concerned enough it helpfully erased the file for me.

  4. Norton does that to EVERY SINGLE INDIE GAME on the planet. Because it’s a new game that hasn’t previously been played by thousands of users and was made by someone who didn’t track down a Norton representative and have the file pre-vetted before releasing it.

    I only wish I was kidding.

    New file = Norton auto-deletes it.

    Norton is *not* good internet security; Norton itself is classed as malware by many sources. Unfortunately many people who have it are stuck with it for a long-term contract.

    Needless to say this is extremely irritating for independent game creators.

    • Pai says:

      Norton is more like an automated griefing program than an antivirus.

      • Ms. Sunlight says:

        Any “antivirus” that actually needs you to download a special remover tool is more of a problem than a solution. Eset’s even worse.

    • Meg says:

      I know a lot of freeware and software made by small teams gets falsely tagged because the (totally innocuous) install packaging software tends to be freeware, which means it also gets used to package actual malware from time to time. So many antiviruses will assume any installers made with free install packaging software is malware.

      It’s pretty hilarious if Norton tags anything that isn’t explicitly vetted by them, on top of that. I wouldn’t really put it past them.

  5. Kate Cox says:

    <3 Thank you all.

    Seriously, one of my goals last year, the first year I was seriously working the blog, was "get frontpaged at The Border House or someplace." You guys made it happen and that made all the rest possible. :)

  6. Laurentius says:

    I think Kotaku is beyond redemption, I can’t imagine going there for anything more then quick skimming for video game news even if now there will be chance to find article worth reading..meh.

  7. Olivia says:

    Wow. I might add Kotaku back to my reader. Of their five new hires, three are women (and I rather like Jason Schreier’s writing as well). Maybe Totilo is serious about changing things after all (though I’m not quite convinced yet, what with Ashcraft and Fahey still on the payroll). I wish the new writers the best of luck w/changing the culture over there!


  8. Matt says:

    Liking this Analogue thingy a lot more than I thought I would!
    (esp. after the first couple logs where it was like “why is there any reason to care about these assholes”…)

    …is it possible to get a 64-bit Linux version though?

  9. Kimiko says:

    I’ve downloaded Digital: A Love Story and don’t take it personally, babe, it just ain’t your story. I think these are some of the first VNs to be available for Linux as well? Looking forward to playing them, when I have some time between bouts of DQ9.

    • Not really, there are BOATLOADS of VNs available for linux. Almost all originally-written-in-English games use RenPy which is cross-platform PC/Mac/Linux. Many translations are ported to Linux as well.

      Go to;fil=tagspoil-2.plat-lin;o=d;s=rating and keep clicking next – you’ll find several _hundred_ Linux VNs.

      They’re not all any good of course and they’re not all free. But there are loads and loads of them.

      • Kimiko says:

        Ah yes, I recall seeing that name before. I’m not too interested in originally-English VNs though. My interest in VNs comes from my love of anime you see. Then again, you never know how a cow will catch a hare.

  10. Ms. Sunlight says:

    I bought Analogue: A Hate Story. I’ve played through it once, to get ending #1, and I am sitting here with tears falling down my face. If you can cope with visual novels with lots of text, and you have the cash to spare, you should buy this game.

    • 1c33m4k3r says:

      I just finished Analogue as well, and I received the second ending. Absolutely fantastic game, I was certainly in tears as well!

      If you can keep all of the characters organized (the portion of my brain that governs name assignment and recognition has been defunct my entire life), one should have little issue with the reading… And for somebody like me that has no scholarly backing in feminism, only some layman’s experience via Border House and other blogs, the game really helped to demonstrate various concepts and trends of the sociological perspective (this statement may sound puzzling, but you will comprehend it if you play the game, rest assured).

      Also, transhumanism and Artificial Intelligences. Absolutely worth the purchase.

  11. Allie says:

    Playing Don’t take it personally… I find it incredible that a script written by a woman can have a female character explicitly believe that most women enjoy giving oral sex, to the extent that she was surprised by the implication that another female character didn’t want to do so.

    • Ms. Sunlight says:

      It’s been a while since I played it, but given the only female characters in that game that talk about sex are teenaged girls, I can well believe that they think all kinds of things, especially given the pornification of the mainstream media and the messages that sends to young people.

      • Allie says:

        Fair point. I identified as straight male till sometime between my late teens and last year, so I don’t really know I guess

    • Christine says:

      Taylor’s attitude towards sex is unfortunately completely realistic; it’s based entirely on the attitudes of my classmates in middle school towards the subject.

      I find it pretty distressing, too.

    • Meg says:

      IIRC Christine Love is a lesbian. On her blog, I think she mentions that some of the scenes where female characters talk about men were difficult to write and came out a little awkward, which seems understandable. I don’t think it was the oral sex scene, but there was one part where the ‘boy talk’ made me feel embarrassed for the characters.

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