Why you should support Dominique Pamplemousse

A version of this entry was originally posted at Deirdra Kiai Productions.

Earlier this month, TBH signal boosted the Indiegogo campaign for my upcoming stop motion musical detective adventure game, Dominique Pamplemousse in “It’s All Over Once The Fat Lady Sings!” At the moment, I have 10 days left to reach my $9500 funding goal for the game’s development; since it’s all-or-nothing funding, if I don’t hit my goal, I don’t get anything at all. Right now, I’m at around 41%.

So, as you can imagine, I’m going to need to convince a lot more people to take a chance on this project. Perhaps you, dear reader, are one of them. You may be asking yourself, why this project? It seems like every game developer and their cat has a Kickstarter or Indiegogo campaign these days, anyhow. Why throw money at yet another one? After all, in these tough economic times, people are looking for any excuse they can not to spend money. Believe me, I know how that feels.

Of course, I’m biased about my project. It’s my own. Why wouldn’t I be? But I still think it’s pretty special, particularly because as far as I know, nothing quite like it exists. And that’s in large part because the kinds of videogames I enjoy — the kinds I think deserve to get made — are so few and far between, compared to everything else. Artistic games. Games that try new things. Games where you don’t kill people. Games that don’t assume the player is straight, white, and male. Games that speak from personal experience. I know for a fact that I’m not the only one who feels this way.

So, with that, I’ll do my best to convince you.

If you want to support videogames as a form of personal artistic expression, you should contribute to Dominique Pamplemousse.

If you want to support an artist taking risks by trying new and interesting things with the medium of videogames, you should contribute to Dominique Pamplemousse.

If you want to play a videogame that will make you smile as you play, you should contribute to Dominique Pamplemousse.

If you’ve ever wanted to see a musical turned into a videogame, you should contribute to Dominique Pamplemousse.

If you like videogames that use stop motion animation, you should contribute to Dominique Pamplemousse.

If you like videogames with unusual art direction, you should contribute to Dominique Pamplemousse.

If you want to play a videogame featuring a protagonist who defies the gender binary, you should contribute to Dominique Pamplemousse.

If you want to play a videogame featuring interesting and varied female characters who don’t exist purely for the straight male gaze, you should contribute to Dominique Pamplemousse.

If you want to play a videogame where the main characters aren’t all white people, you should contribute to Dominique Pamplemousse.

If you want to support small, affordable videogames, you should contribute to Dominique Pamplemousse.

If you want to support a videogame that your friend or partner who doesn’t normally play videogames can enjoy too, you should contribute to Dominique Pamplemousse.

If you want to support a videogame that’s kid-friendly, you should contribute to Dominique Pamplemousse.

If you want to support a videogame made by a human and not a corporation, you should contribute to Dominique Pamplemousse.

If you want to support the career of an underrepresented minority game developer, you should contribute to Dominique Pamplemousse.

If you’re tired of all the negativity, prejudice, and hate speech in videogame culture these days and want to make a positive difference rather than resign to apathy, you should contribute to Dominique Pamplemousse.

Your contribution doesn’t need to be a big one; anything as low as $5 will preorder you a copy of the game when it’s finished. Every dollar counts. Even then, even if you’re absolutely, completely and utterly broke, your contribution doesn’t need to be financial — sharing the project on social networks, blogging and writing articles about it, and even just telling a friend of yours who might be interested — it all helps me get closer to the finish line.

Because — I have to reiterate — if I don’t get there, no one gets anything. So, here’s the link again. And thank you.

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One Response to Why you should support Dominique Pamplemousse

  1. Llamaentity says:

    I have really been looking forward to this game, and I will double (or more) my efforts to convince people that it’s a wonderful project! I’ll have to sort out my adventure game loving friends and family and talk to them individually to see what they can contribute C:

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