Border House DLC: This Week in Videogames

 Walkthrough

  • Big releases: Far Cry 3, and “Dragonborn” DLC for Elder Scrolls V: Skyrim.
  • Also, Grand Theft Auto: Vice City has been born again as an iOS app. Eh, there are plenty of  console-to-iOS reboots of much better games. Like Baldur’s Gate, which also hit iOS this week.
  • We also got the box art for BioShock: Infinite last weekend, which appears to feature every FPS protagonist ever. Infinite is slated for a March 2013 release.
  • A new trailer for The Cave, from Double Fine studios, showcases the cast of playable characters. (Joystiq) The game comes out in January 2013.
  • And finally in free advertising courtesy Border House, here’s some footage about Peter Molyneux‘s newest game GODUS. (Kotaku)
  • In case you missed it, Anita Sarkeesian hosted a TED Talk this week! The Feminist Frequency creator talked about her Tropes vs Women in Videogames project, and the unbelievable amount of hateful, mysogynistic backlash she’s received.
  • This week in Bad Ideas: to promote Hitman: Absolution, the developers created Hire Hitman, a Facebook app that lets you take “hits” on your friends for reasons such as “her small tits” or “his big gut.” I would say that you just can’t make this up, but apparently, some people can. Square Enix, the game’s publisher, has apologized, and taken the site down. (RockPaperShotgun)
  • What’s the next big thing on Xbox? We don’t know, but apparently Black Tusk Studio—formerly Microsoft Vancouver—does, and they’re not telling. (Joystiq)
  • In other future news, there’s going to be a thing called “All the Bravest.” Square Enix just filed for trademark and domain registrations on it. (GameInformer)
  • Remember Ouya? Developers’ consoles for those wishing to design for this Kickstarter darling will ship Dec. 28. (Joystiq)
  • The Humble THQ Bundle is doing good by THQ. With nine days left to go in the pay-what-you-want sale, the company’s stock as jumped by 40%. The success of Humble Bundle’s monetization system with games from big studios could have wider implications for the videogame market. (Joystiq) EDIT: The games in the THQ Bundle are NOT DRM-free, which was previously a key point of Humble Bundle’s mission. (Ars Technica)
  • Guys! Boyfriend Maker is still a thing! The controversial app was pulled from the iOS store but is still available via Android, though now with a filter of moderate functionality.  (DigitalTrends)
  • BioWare is throwing all the writers at the next DLC for Mass Effect 3, responding to criticism of their last DLC, Omega, and, of course, the game’s controversial ending. (DigitalTrends)
  • BioWare also wants you to know that they’re still working on Star Wars: The Old Republic, so don’t go! (Eurogamer)
  • A sequel to beloved 1999 RPG Planetscape: Torment is officially in the works! (Ars Technica) Plus, it looks like the original is getting a Steam release. (Gameranx)

Sidequests

  • Our own Quinnae had an article in Bitch Magazine entitled “Game Changer: Why Gaming Culture Allows Abuse… and How We Can Stop It.”
  • Kotaku has a feature on Thomas Deer, a cultural liaison officer at the Kahnawake Language and Cultural Centre who worked with the Assassin’s Creed III developers. Among his input was the recommendation to take out the ‘scalping’ feature that the developers had planned for the game.
  • At Gameranx, Daniel Starkey talks about how he based Mass Effect’s Commander Shepard after his mother, the person who first got him into science fiction.
  • For more BioShock Infinite goodness, here’s Ken Levine’s interview with Wired Magazine, where he discusses the game’s influences.
  • This article from Gameological Society about affectionate gestures in videogames is very touching. Sorry, bad joke. I’m just bitter because they didn’t include the hand-holding in Ico.
  • On The Mary Sue, Becky Chambers talks about how Mass Effect 3: Omega lead her to muse about the continued relevance of gender debate.
  • Here’s a parody of the Dumb Ways to Die video featuring videogame characters. (And here’s the original, for reference)

 Bonus Levels

  • Below, one valiant geeklady rips into the “fake geek girl” myth.

12 thoughts on “Border House DLC: This Week in Videogames”

  1. I feel like I’m the only one who’s laughing pretty hard at the Bioshock Infinite boxart commentary going on. I’ve seen complaints about everything, including the way he’s holding the gun.

    It’s interesting they moved away from showing antagonists on the cover (I haven’t been following the game series to know what this game has for opposition) but yes, people, it is a box art design. The design people want (including Elizabeth on the front cover instead of just on the back of the box) makes it look like its a game with a female optional.

    I just take amusement in certain aspects of gaming people start writing essays over.

    1. With regard to the gun-holding, there was a pretty cool piece on Kotaku that explained why the way the guy on the BioShock Infinite cover is holding his gun in a really dangerous way, and also includes images of the many many other videogame covers that make the same mistake. Not something I would ever have picked up on, so I thought it was interesting. Here’s the link:
      http://kotaku.com/5965290/the-real-problem-with-bioshock-infinites-box-art-poor-trigger-finger-discipline

      1. Yeah, that was the piece I’m referring to. It does raise a fair point about the way guns are improperly shown in art. The context at which the discussion was raised just amused me.

        I personally wouldn’t have picked up on it either. The additional aspect of me living in a more gun controlled environment (Canada), my exposure to weapons and proper handling is limited.

        1. I agree that the kerfuffle about “gah we don’t like the BioShock cover” is a bit silly, but I also feel like people expect rAdIcAl ThInGs from Ken Levine and the game in general, and for Irrational Games’ reputation the cover was pretty bland.

          And yay Canada! I’m from New York. I feel like everything I hear about Canada makes it sound like a frozen paradise. I mean, you guys have Margaret Atwood!

  2. Correction: The Humble THQ Bundle is not DRM-free. In fact, it’s the first Humble Bundle that isn’t, a move that got them quite a bit of criticism around the net.

  3. To anyone who is considering the humble bundle: Metro 2033 is pretty excellent, especially with Metro Last Light set to come out in early 2013.

  4. Lol @ comments on the cookie cutter game protagonist page.
    Just… lol. My favourite comment is the one that always crops up “but-but-but the target audience!!!!”

  5. I wonder how long Bioware can ride on a high wave of having exceptional writing staff. I think the rest of industry already caught up with them (or their skills declined) or even surpassed them. The notable difference is that Bioware tries and uses their writing for good from time to time, while the rest is not. Seriously Omega DLC, so who is another panto villain from Cerberus there? After Kai Leng in ME3, I wasn’t surprised that it turned out to be yet another Johnny Foreigner but creating such stereotypical character like Oleg Petrovsky ? Just wow! So Bioware is now copying Trayarch and Infinity Ward.

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