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The Border House is a blog for gamers. It's a blog for those who are feminist, queer, disabled, people of color, transgender, poor, gay, lesbian, and others who belong to marginalized groups, as well as allies. Our goal is to bring thoughtful analysis to gaming with a feminist viewpoint and up-to-date news on games, virtual worlds, and social media.Discussion Policy
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Tag Archives: game design
Postpartum: Mainichi – How Personal Experience Became a Game
This will be a design article on my game Mainichi, aiming to be insight to my thought process during its creation and serve as a guide for others to make games. To get the most out of this, download Mainichi … Continue reading
WisCon Panel “Gender and Class in Gaming”
The Shepard/My avatar discussion from WisCon was one of several gaming related panels this year. A section titled “Gender and Class in Gaming” had the following description: This panel uses Dragon Age II, Mass Effect and classic tabletop games as … Continue reading
Same Sex Romance and Mass Effect 3
Though rare, same sex romance options are not new to video games. We have seen them Jade Empire, The Sims, The Elder Scrolls V: Skyrim, and the Dragon Age series. But lately, BioWare has had some shining moments in this … Continue reading
Posted in Console Games
Tagged BioWare, game design, LGBT, Mass Effect, Mass Effect 2, mass effect 3, sex, sexuality
29 Comments
The Border House Podcast – Interview: Choice of Games Designer Heather Albano
A first of hopefully many to come, this is TBH Podcast’s answer to the community’s request for experts in the industry to speak on diversity issues. I had an awesome time talking with Heather Albano, designer at Choice of … Continue reading
Posted in General Gaming, Podcast, Site News
Tagged Choice of Games, game design, gender, Heather Albano, podcast, sexuality
3 Comments
Armor Watch
We have written about women’s armor in video games several times. Too often we see characters in plate mail bikinis and high heels. But a Tumblr titled Women Fighters in Reasonable Armor has me looking for some positive examples of … Continue reading
Duke Nukem Forever – Wallowing in sexism
In some games we find sexism buried within plot points or seen through the stereotyped portrayals of female characters. Duke Nukem Forever is not one of those games. There is no need to look deeply into gameplay or storyline … Continue reading
Life Flashes By: A Conversation
One of our staff writers released a game last November. Considering it is a game that features a middle-aged woman as the protagonist, it seems odd that we never actually, you know, provided our readers here with a link. What … Continue reading
Posted in PC Games
Tagged community, Deirdra Kiai, diversity, game design, indie, indie games, interview, Life Flashes By, privilege, women
20 Comments
An Open Letter to Destructoid on Jim Sterling’s Misogyny
The following is a guest post by Anna Anthropy: Anna Anthropy is a white, transdyke game designer, critic, and sadist. She is interested in the dynamics between the game designer and game player, and works to enable all people to … Continue reading
Posted in General Gaming
Tagged destructoid, game design, Jim Sterling, misogyny, sexism
42 Comments

