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Tag Archives: sexism
At the end of last month, Madison, Wisconsin was home to the annual science fiction feminist convention known as WisCon. Gaming has made its way into some of the panels in recent years and the following will be a summary … Continue reading
It hasn’t been that long since the last time Penny Arcade did something that cast the company in a negative light, but here we are again with another fiasco that’s been making its way around Twitter today. I thought it … Continue reading
Sometimes, you see an artistic interpretation of anatomy that just defies all expectations. One that makes you wish that everyone else on the internet could experience it along with you. Today that title is Dragon’s Crown, an upcoming 2D “multiplayer … Continue reading
During the last weekend of April, I had the privilege of traveling to East Tennessee State University in Johnson City, TN to be on the “Sexism in Video Games” panel at their inaugural ETSUcon. The panel consisted of Kat Haché, Jennifer … Continue reading
GTFO is a documentary project by Shannon Sun-Higginson that seeks to cover the experiences of women in game development, game journalism, and pro-gaming. There are a few things I like about this project. While the phrase “women in games” has … Continue reading
After this year’s GDC in March, Tami wrote about the panel that rocked the conference: #1ReasonToBe. That panel is now available to watch online for free on the GDC Vault. Check it out to see Brenda Romero, Robin Hunicke, Leigh … Continue reading
I just, I don’t even know what to say about this advertisement for Aeria Games’ free to play game, Scarlet Blade. But I’m sure you all have plenty of opinions, so the comments are below.
I’m reading through the latest digital edition of Game Developer Magazine which contains their annual survey. The salary numbers overall weren’t concerning to me, until I scrolled down and saw the differences between the male and female survey respondents. The … Continue reading
This week I was fortunate enough to attend the Game Developers Conference and sit in the crowd for the #1ReasonToBe session. It was arranged as 6 smaller microtalks, filling up its hour long time slot to the brim with interesting, … Continue reading
The firefights in Tomb Raider are intense and brutal. There are many scenes where Lara is pinned down behind a splintered barrel or crate, shooting and ducking and shooting again at upwards of ten armed enemies, half of whom are … Continue reading