About UsThe Border House is a blog for gamers. It's a blog for those who are feminist, queer, disabled, people of color, transgender, poor, gay, lesbian, and others who belong to marginalized groups, as well as allies. Our goal is to bring thoughtful analysis to gaming with a feminist viewpoint and up-to-date news on games, virtual worlds, and social media.
Discussion PolicyWe have a discussion policy here and we encourage you to read it before you comment.
Tagsadvertising BioWare casual fridays character design characters Characters Done Right diversity Dragon Age 2 Dragon Age: Origins female characters feminism game design game industry game of the day gender homophobia indie games Kongregate Kotaku LGBT linkspam marketing Mass Effect Mass Effect 2 misogyny Nintendo open thread podcast PS3 race racism rape rape culture sex sexism sexuality transgender transphobia twine violence welcome What Are You Playing Wednesday women World of Warcraft WoW
Tag Archives: Ubisoft
The Border House recently sat down with Jill Murray, a Scriptwriter for Ubisoft Montreal whose most recent shipped title is Assassin's Creed III: Liberation, and is currently working on Assassin's Creed IV: Black Flag. Murray got into games at the tender age of 5 years old with games like Lemonade Stand and Jump Man on the Commodore 64. She has always been a writer, Ordering Tramadol online, and had two published works of young adult fiction under her belt before coming into the games industry to work as a game writer. She will soon be moving on to Ubisoft Quebec to commence her new position as Director, Narrative Design.
The Border House: Did anything in your early life spur your love for writing and your choosing it as a career?
Jill Murray: My mom taught me read shortly before I emerged from the womb, Tramadol samples. I came into the world at 11:43 on a Monday, correcting my own grammar and looking for writers to lunch with, Tramadol For Sale. Growing up I was more into art and music. But I’m pretty sure it was all the reading that turned me in the end. Tramadol from canada, TBH: What was the toughest thing switching from traditional forms of writing like plays and novels to game writing?
JM: Managing expectations. I hear a lot of “BUT WHAT ABOUT YOUR NOVELS?” And I have about 400% more events I feel like I have to attend, and then forget to, and I’m always behind on both reading and playing games now, Tramadol steet value.
[caption id="attachment_11286" align="alignright" width="300"] Tramadol For Sale, Screenshot of Assassin's Creed IV: Black Flag. Picture credit: assassinscreed.ubi.com.[/caption]
TBH: Your official title at Ubisoft is Scriptwriter. Buy cheap Tramadol no rx, Can you tell me a bit about what that position entails?
JM: It’s meant a lot of different things so far. Narrative design and writing, for sure. Also a lot of coordinating things and talking to people, and increasingly, jet lag, Tramadol For Sale. On Assassin’s Creed IV: Black Flag, no prescription Tramadol online, I work with four different studios, and three of them are not in Montreal, Tramadol from canadian pharmacy, so I’m really getting farther and farther away from that presumed ideal of “solitary writer” all the time.
TBH: What are some common misconceptions people have about your job?
JM: Every once in a while I get an email or tweet from a workaholic stranger asking something like “I just finished writing a 700-page video game. What’s my next step to getting it made into a game for real?” I’d like to think the real answer hurts me as much as it hurts them, but the truth is, low dose Tramadol, the kind of people who ask that question don’t even care that games don’t start with scripts. So the pain and worry are all mine.
Tramadol For Sale, TBH: How do you think the culture and processes of a big company like Ubisoft affect the creative process, or the writing process in general. Buy Tramadol without a prescription, Do you believe it helps or hinders?
JM: I get to write totally different things at Ubisoft than I would come up with on my own. Assassin’s Creed is such a brilliantly elastic, creative franchise, in terms of the narrative possibilities it offers, buy Tramadol online cod. I spent last year with my head in eighteenth century New Orleans and this year in the West Indies. With all the surprises that spring out of historical research, Tramadol dose, it never gets dull,. I’ve also had a lot of freedom to develop characters and stories that haven’t typically been associated with AAA games, Tramadol For Sale.
TBH: You've published two well-received young adult (YA) fiction novels, Rhythm & Blues and Break On Through, canada, mexico, india. What's the intersection between game writing and young adult fiction novel writing?
JM: My books are about active girls, diverse groups of friends, Tramadol price, coupon, identity, sexual politics, art, sense of place, purchase Tramadol, and family. I didn’t stop writing about those things when I came to games; it all came with me. Australia, uk, us, usa, While it’s design more than writing that actually winds up leading most game narrative, basic writing skill is still the fundamental base of game writing. Tramadol For Sale, You have to arrive at the table with total control over your sentence-level craft, and then be able to edit and optimize your ideas down to the most concise, perfect nuggets of dialogue and information. With a focus on core writing skill, any kind of writing can become the basis for a game writing, get Tramadol.
TBH: How does the creative process differ between the two?
JM: Novel writing is just you, alone with your own ideas and the looming specter of failure, Buy Tramadol from canada, for about two years straight. Game writing is collaborative and chatty and you get distracted by your hilarious colleagues and maybe half the time you get your way. And you can sell 500 novels and “succeed” or 5 million games and “fail.” When you realize so many people are going to notice what you do, you have more confidence, Tramadol trusted pharmacy reviews, and when you decide what risks to take, you think about the impact it will have on all those players, Buying Tramadol online over the counter, as well as on your own creative trajectory.
TBH: You accepted a prestigious award at the Writer's Guild of America awards this past February, the Outstanding Achievement in Video Game Writing award, Tramadol For Sale. Among the things you cited for this achievement was that game writing is a "team sport". What do you think were the causes for such stellar work being produced. And what was the experience like going up to accept that award?
JM: More and more on Assassin’s Creed, Tramadol schedule, we’re working with production teams from all over the world-- it’s how we’re able to produce such big games, in different settings and eras, Rx free Tramadol, and with as many different Assassin protagonists as we do now. But we work hard to keep the narrative continuity of the whole series intact and building from one game to the next. Tramadol For Sale, Every new game is anchored by a writer or two with experience from previous Assassin’s Creed titles. So Assassin’s Creed III: Liberation was produced by Ubisoft Sofia, but with support from Ubisoft Montreal, Tramadol recreational, which included the writing. I was brought on board by Richard Farrese, Purchase Tramadol for sale, who’s probably worked on more Assassin’s Creed games than most people realize.
The WGA Awards were a great experience. They ran a panel on game writing the Friday before the big event, and it was wonderful to meet the other nominees, is Tramadol safe, and talk about game writing, and find out that regardless of what background every writer came from, Purchase Tramadol online, we all had similar hopes and encountered similar challenges in game writing.
The awards show itself was also fun, Tramadol For Sale. I was there with Matt Turner and Jeffrey Yohalem who worked on Assassin’s Creed III, and when we saw how far to the back of the room our tables were, we quite happily assumed it meant some third game had won, where to buy Tramadol, and sat down to enjoy dinner, and all the wine we could find within arm’s reach. Where can i find Tramadol online, So when they called out Assassin’s Creed III: Liberation, I had to make a very long walk to the front of the room, stunned, full of wine, buy generic Tramadol, on unusually tall heels. Since the speech turned out OK anyway, Australia, uk, us, usa, I recommend this approach; it was a lot of fun.
[caption id="attachment_11287" align="alignleft" width="300"] Two sides of of Assassin's Creed III: Liberation's main character, Tramadol alternatives, Aveline De Grandpré: beautiful, charming Lady..[/caption]
TBH: Being a script writer for a game steeped in such history as Assassin's Creed must require a lot of research and forethought. What is the process like for composing your scripts in these games?
JM: I can give you a fly-by speed overview: We start doing research the moment we get a whiff of what the project is going to be about, and we essentially don’t stop until the game is shipped, discount Tramadol. Writing and design Leads work out the themes and story arc for the whole game, before creating a blueprint of all the missions we plan to include. Tramadol treatment, (Corey May and Phyzz Bergeron did a talk about this process at GDC 2013. Anyone with GDC Vault access can hear about this in more detail.) There are a few approval gates to pass before production can be green-lit, Tramadol For Sale. At that point, we develop detailed mission breakdowns and start writing. Details change a lot throughout development, Tramadol from canadian pharmacy, so we have to stay alert, collaborative and flexible. Tramadol no rx, Final unchangeable writing deadlines usually happen about two months before the rest of the team goes into their final push, and then we spend the rest of production answering questions for the localization teams, and playing the game to help make sure all the text winds up where it belongs.
TBH: Have you ever attempted or worked on any smaller-scale game projects?
JM: I have far too many experimental personal projects in various stages of partial completion, purchase Tramadol for sale. Tramadol For Sale, I like to play around with modeling metaphorical systems out of game mechanics.
TBH: Just as your professional interests are varied, so is your taste in games: the games you love come from a wide array of genres and styles, Order Tramadol no prescription, including Fez, Just Dance 3, XCOM Enemy Unknown, to name a few, Tramadol street price. What do you think are the common traits of these games that you love so much, the glue that ties them together for you?
JM: And Mark of the Ninja and Rayman and, Buy Tramadol from mexico, and, and... I know it’s supposed to be my writerly duty to be all about the narrative, but I tend to get really obsessed with clever games with interesting mechanics, Tramadol results, and I’m fascinated by how far a game can carry me on challenge and experience alone.
TBH: What advice would you give to someone who loves writing and wants to get into the industry. Is there anything about the particular path that you took that made things easier, or that you think would be of benefit for a young writer to know?
JM: Yeah, I guess everything about my career path made it easier, Tramadol For Sale. But that career path was: Theatre School > Work for the ballet> Teach Self HTML and CSS in order to update Ballet web site > graduate > work in web development and design, with a side of marketing > start writing novels> finish a novel and have publishers “love the writing but hate the story” > write two additional novels that do get published> send self to Ethiopia for research> have passport confiscated, get it back> come home tired> play a lot of video games> realize halfway through Mass Effect 2 that “HEY. SOMEONE IS WRITING THESE!” > meet nice people at events and on Twitter > get job writing games > work it.
So my advice is to take whatever you’re interested in, and push it as far as it will go. Don’t resist too hard if, while you are pushing, that snowball chooses its own path, and takes you with it. Sweat, but don’t sweat it.
The Border House would like to thank Jill Murray for interviewing for On The Border. Don't forget to check back next week for The Part of Threes featuring this week's guest!.
Similar posts: Bactroban For Sale. Cephalexin For Sale. Avodart For Sale. Antabuse For Sale. Buy Ketoconazole Cream Without Prescription. Online buy Proscar without a prescription. Triamterene coupon. Generic Xalatan. Ordering Metronidazole Gel online. Fast shipping Biaxin.
Trackbacks from: Tramadol For Sale. Tramadol For Sale. Tramadol For Sale. Tramadol For Sale. Tramadol For Sale. Tramadol long term. Cheap Lipitor. Augmentin recreational. Augmentin from mexico. Tramadol pharmacy.
*Pretty much spoiler free, but trigger warning for racism and rape* [caption id="attachment_9819" align="aligncenter" width="540"] A black man with glasses (notably the only black man in the game from what I’ve read) who is shown healing the main character Jason.[/caption] … Continue reading
Above: AC3: Liberation Story Trailer. Assassin’s Creed 3: Liberation, the first Assassin’s Creed game to star a female assassin, comes out in a week. Over the weekend, Daniel Kaszor at the Financial Post’s Post Arcade blog published an interview with … Continue reading
Last week, Ubisoft posted a trailer for the multiplayer mode of upcoming game Assassin’s Creed 3. Predictably, it features whites and Native Americans, both men and women, killing each other with rifles, hammers, daggers and the like. Standard procedure for … Continue reading
Time’s Techland blog has an interesting article about how the Ubisoft Montreal team went about creating and developing Connor, Assassin’s Creed III’s Mohawk protagonist. It is nice to read about how the developers recognized that their own lack of knowledge … Continue reading
The fantastic news that Beyond Good and Evil will be released in HD (in 2011) hit the internets today. Kirk Hamilton of Gamer Melodico got a bit of a hands-on at the Ubisoft’s Digital Day press event. Being the excitable … Continue reading
[caption id="attachment_2519" align="alignright" width="162" caption="The E3 logo depics a 3-D E on top of a 3-D 3 with the words Electronic Entertainment Expo circling them."][/caption] After day one of E3 2010 there had already been lots of interesting announcements. The … Continue reading
[caption id="attachment_2428" align="alignright" width="202" caption="The movie poster for Prince of Persia. It shows Jake Gyllenhaal in leather armor with a red sash holding two scimitars. The tag line is \'Defy the future.\'"][/caption] Prince of Persia: The Sands of Time opened … Continue reading